Kevin Dominguez Alves
About
I am a Software Engineer with a passion for 3D computer graphics and automation.
Projects
Experience

Lead Engineer
Project Argon [WiP]
Aug 2024 - Ongoing
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Build a Futuristic Grand strategy Game set on a distant world, with a focus on full climate simulation, terraforming, fluid diplomacy and nuclear proliferation.
- Project Lead and main StakeHolder
- GameEngine ([WiP] name : KDAEngine) Design and implementation
- Gameplay Design and implementation
- UX Design and implementation
- Art Direction

Senior Software Engineer
Nomoko AG
Feb 2022 - Dec 2023
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Make the physical world machine-readable through Digital Twins by developing a unique mapping platform combining photorealistic 3D aerial models with comprehensive data layers
- Automate the photorealistic 3D aerial models creation:
- Translate manual in-house processes to automated scripts.
- Develop Bleneder plugins for in house processes.
Scaled up production rate with the Design, implementation and maintenance of the ETL pipeline for 3D aerial models creation.
Pipeline components:
- Resource intensive python-based workers distributed across machines in the cloud (AWS) and on-premise.
- Orchestrator with a web UI to manage the workers with RESTful APIs.
- PostgresSQL DB to hold raw and transformed data.
- Storage management for cloud and on-premise data in the 50TB range.

Software Engineer
Hegias AG
Oct 2020 - Feb 2022
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Interior design development using virtual reality.
- Maintain the in-house 3D processing Pipeline (3DPL) for VR ready 3D models optimization.
- Design and Develop new features for the 3DPL.
Started as Junior dev as a part of the 3DPL team, rose to the position of team lead.
Notable contributions:
- Implemented 3D Mesh optimization for VR content display.
- Brought performance improvments in multithreading python application based on Blender API.
Education

Bachelor in Software Sngineering
SUPSI, Switzerland
Sept 2016 - Dec 2022
